The Graphic Symbol
November 27th 2006 09:21
Actually, Graphic is the first type of symbol other than the button and movieclip. Graphics are static images from which you can make buttons or movieclips. Being a symbol, anything you do or change to a Graphic symbol affects every instance of it in any part of your Flash animation or file. If you don’t want this to happen you can either duplicate your Graphic Symbol or don’t declare that image/object as a Symbol.
You may ask, what is then the use of a Graphic Symbol? Well, it makes correcting your image in the entire animation simple. You do not have to change every image on every frame since a correction in an instance of that Graphic Symbol will affect the entire animation. Therefore, keep in mind to make objects a Symbol only if you want to use (or repeat) that image throughout the animation. Otherwise, just leave them as objects.
This is my Graphic symbol Maria. She was made by drawing the objects that comprises the image, grouping them then converting to a Graphic Symbol. This was done by copying the grouped object then clicking Insert, New Symbol and choosing Graphic. I left the original object intact just in case I wanted to use it to make movieclips.
You may ask, what is then the use of a Graphic Symbol? Well, it makes correcting your image in the entire animation simple. You do not have to change every image on every frame since a correction in an instance of that Graphic Symbol will affect the entire animation. Therefore, keep in mind to make objects a Symbol only if you want to use (or repeat) that image throughout the animation. Otherwise, just leave them as objects.
This is my Graphic symbol Maria. She was made by drawing the objects that comprises the image, grouping them then converting to a Graphic Symbol. This was done by copying the grouped object then clicking Insert, New Symbol and choosing Graphic. I left the original object intact just in case I wanted to use it to make movieclips.
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