Simple Animations
November 5th 2006 12:12
Once you get a feel of the basic drawing techniques in Flash, the next logical step is to do simple animations. Of course, you must always consider what you want the movements to be before you draw objects. You must design objects to be flexible enough to incorporate these movements.
You can either draw simple figures at first to see the movements or draw the completely rendered object to minimize drawing time in between frames. For me, I like to keep it as simple as possible. No complex movements and colors including shadows. By using the gradient feature you can simulate a 3D effect on your animations. Just be careful in where you put your objects in the different layers.
http://i71.photobucket.com/albums/i144/damonyo/devil2.swf
http://i71.photobucket.com/albums/i144/damonyo/devil3.swf
http://i71.photobucket.com/albums/i144/damonyo/mazinga.swf
You can either draw simple figures at first to see the movements or draw the completely rendered object to minimize drawing time in between frames. For me, I like to keep it as simple as possible. No complex movements and colors including shadows. By using the gradient feature you can simulate a 3D effect on your animations. Just be careful in where you put your objects in the different layers.
http://i71.photobucket.com/albums/i144/damonyo/devil2.swf
http://i71.photobucket.com/albums/i144/damonyo/devil3.swf
http://i71.photobucket.com/albums/i144/damonyo/mazinga.swf
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